Switch N Shoot – Options For Accessibility

20171206164011_1

Access options by clicking or pressing a button. This game can be played with 1 button which is perfect for switch users!

 

Options:

20171206164341_1

You can change the color of each aspect of the game in this menu.

 

.Image shows the extras menu of the game Switch 'N' Shoot.

Also has standard options for volume.

 

Have more questions?  Ask Short in the comments! 

Finding Paradise – Options For Accessibility

FindingParadise1

 

Game starts Fullscreen and has no options on the main screen. You can force window mode by pressing Alt+Enter. It can NOT be done with Onscreen Keyboard.

 

 

Options:

FindingParadise2

 

Right Clicking opens this menu for saving, items, ect. THERE ARE NO OPTIONS!

Spinraza Journey – Part 1

whatifyoufly

 

I started an epic quest June 19th thanks to a reader here at Ability Powered. A few months ago, ProAble messaged me with amazing news. A treatment for Spinal Musical Atrophy had been been approved in America. It’s called Spinraza. I would have had no idea had it not been for her. I can not begin to thank her enough…

 

These months have been a whirlwind emotions. I have had SMA for 38 years and my whole life has been preparing for certain unavoidable outcomes. Progressively losing the ability to move all my body parts, weakened lung function, and of course the low life expectancies that thankfully I have broken. I had it ground into my head since I was a small child that there was no cure, there was no treatment, there was only fighting the effects. Then in one day… in one Twitter message… all this changed. It was a lot to process, so much so that I still am trying to.

 

kindergarten2

 

The procedure is one that admittedly scares me. It is a given in shot form into the spinal fluid. Since I had spinal fusion surgery when I was little for Scoliosis this makes the whole thing more difficult. Think about it like this… instead of running a regular dungeon you find yourself in a mythic raid on opening day. I am also a huge wuss when it comes to pain.

 

I am very lucky to have people that are experts at handling panic mode Short. I never really talked about disability stuff with anyone growing up. This is something relatively new to me. I immediately went literally crying to my best friend because I was partly in shock and didn’t really know how to process the possibilities. I got myself together and I finally told my Mom. Next was the only person that for years I was comfortable sharing this part of life with. We weren’t in touch for a few years and if there was ever a day that I was glad to have him back around, it was then. By the time my brother got home, I managed to get through the news tear free!

 

ni1

 

Over the next week or so, I read everything I could find and talked to more people. My circle. The people who I’m super close to. I am admittedly still super nervous but everyone all unanimously agreed that I have to give it a shot. I know a lot of people have my back.

Gnome in Wheelchair
I know this is still such a new thing that other people are like me and desperately trying to read as much as they can. So bare with me Ability Powered Gamers, you guys are going on the Spinraza journey with me. I know it isn’t my usual content but it will be cutting into my usual and hopefully it will help someone as much as accessibility guides.

New Targeted Spells Help Disabled Gamers in Azeroth – Warcraft

Warcraft gnome waving

 

Hello Ability Powered Gamers!  Boy do I have exciting news from Azeroth!  We have a new targeting macro that can literally change the game for many of us who are disabled in Azeroth. I know, I know, you are asking “but Short, how?” Let me show you!

 

What Are The Commands?

 

I am going to cut straight to the good stuff in case you just need the codes then I will go into a little more detail about what they do.

 

Target Yourself

/cast [@player] spell name

Example: /cast [@player] Power Word: Barrier

 

Target Mouse Pointer

/cast [@cursor] spell name

Example: /cast [@cursor] Power Word: Barrier 

 

 

What Do They Do and Why It Matters

 

Gnome targeting a spell

 

For a few years now I have heard from disabled gamers about a problem they’ve had in Azeroth. Spells with an Area of Effect targeting system that required you to click the spell then click the ground where you want the spell to be cast. For mouse only users it has been an issue with speed. The time it takes some of us to click on a spell, move our mouse to where we needed it, then apply it could be problematic. Especially if the user had accuracy problems. For keyboard only users it was even worse. The inability to use the mouse made some spells unusable. This hurt their performance and led to enough frustration that some actually quit. Now there’s a solution.

 

These macros now remove the need to target areas of the screen. Instead, the spell can be cast instantly with 2 results. First, you can choose to target yourself with the spell. With this macro, the spell will target in a circle around you. Just run to where you want the spell to hit, hit your button or keybind, profit. This works with healing and damage spells.

 

Gnome casting Power Word: Barrier on her own position

 

The other conditional is helpful to a little smaller audience of disabled gamers. It lets you immediately cast the spell you have macro’d to your cursors current location. This can be helpful if you are a keyboard only gamer by prepositioning your mouse pointer an inch or two in front of your character and just leave it there while you play. This is not optimal, I understand, but it’s a start.

 

 

How They Could Improve

 

Adding a few more conditionals could be a complete game changer for disabled gamers in Azeroth. Things like @focus, @target, @assist could actually make our use of these spells on par with players who can easily use mouse and keyboard together. While controlling the target with a prepositioned cursor or with the current location of our character helps, I feel like it will still make players relying on these methods a little behind players who do not.

 

 

Final Thoughts

 

Gnome in Wheelchair

While these changes could be improved, they are still huge for Ability Powered Gamers! By using your position wisely, you can now control your targeted area of effect spells without being REQUIRED to move your mouse or use precious time with unnecessary movement or clicking. But don’t take my word for it! Get out there and try out the new macros today!  Let us know if they have helped you.

Alice in Wonderland (Wii U) Accessibility

Alice in Wonderland logo

 

Hello Ability Powered Gamers! We have a special accessibility first look this week. Why special? It’s our first one on the Wii U platform.  I usually stick to PC but the guys over at Brave Rock Games asked us to check out their new Visual Novel on Wii U.  It’s called Alice In Wonderland.  Let’s take a look!

 

What is a visual novel?

I will be completely honest.  When approached to check out Alice in Wonderland I wondered too. I knew what they were, but on Wii U? I wasn’t sure what to expect on a console.  What I found was a great way to bring books to people via console.  It was exactly what you would expect, a book given graphics to tell the story.

 

Image shows Alice walking with the Queen of Hearts

 

Options

There aren’t many options to share with you guys.  The only one was an option for voice-overs.  This would read the story to you and would benefit people with vision impairments.  Each character had a different voice making it easy to follow along with the story without needing to see the screen.

 

Controls

Controls were simple!  Tap your Wii U controller screen to “turn the page “. Tapping was not confined to any certain place on the screen, you can tap anywhere!  Another plus for me was tapping multiple times  on accident didn’t scroll pages ahead.  Each page would finish before you could advance.  The tap anywhere page turning will benefit anyone with  mobility issues.  I can see this easily done with hands, toes, elbows, ect.  Just position the screen and bump it.

 

Image shows Alice, a mouse, and a bird on the beach

 

Final Thoughts

I have read / watched other reviews of this developers other titles and have seen a few negative ones because of its content. You cannot pick up this on Wii U expecting a game.  It is not a game.  I think Visual Novels sometimes get a bad rap because of incorrect expectations.  At first I thought the same thing… “what am I playing?!? ” but you aren’t playing at all.  You are being presented a story.

Alice falling past jars of food.Keeping that in mind, I really enjoyed the experience. Real life backgrounds and colorful characters were something new.  Sometimes I didn’t understand some of the backgrounds, like why Alice was falling past jars of canned foods for so long as she felt through the rabbit hole. Overall it didn’t hurt the story and definitely wouldn’t for a younger audience.

Accessibility wise I appreciate the fact this is in the Nintendo library. Nintendo is pretty bad about having options for someone like me with little movement.  That paired with books themselves being a struggle, I can see how this is something new that people like myself could actually enjoy on the console. There are some areas that could make this even better however.  First, the option for toggling voice-overs on and off was super small and needed precision to tap. My assistant, who has no disabilities, had issues with it. Bigger buttons would have helped immensely!  Another option that would have helped was an option to make the text bigger.  It was well contrasted so it wasn’t bad to read for myself, but I can see where some others could have problems. Voice-over should help for most gamers but I sound free option with bigger text would have been welcome.

Gnome in WheelchairAs a huge fan of Alice in Wonderland and taking this as a visual novel, not a game, I enjoyed it.  I liked the colorful characters and voice-overs and could see this being perfect for young bookworms who have disabilities.  But don’t take my word for it, check it out in the Nintendo Game Store. Have you tried novels on consoles? Share your favorites below!  Big thanks to Brave Rock Games for sharing this with us!

 

 

 

 

 

Expansions and Progressive Diseases

Hello Ability Powered Gamers! Let’s talk about expansions. Most of you guys know I spend the majority of my time in one place. Azeroth. I have been playing World of Warcraft for almost 10 years now and during my time in Azeroth I have seen many expansions come and go. I was there through Zombie invasions, battling elementals, and I have spent my fair share of evenings in Karazhan. An expansion always brings new things to see and opens your eyes to new adventure. Legion has been no exception.

 

Everyone is discovering new lands, dungeons, and features.  Getting your artifact opens your eyes to new powers. For me, it’s been different discoveries. Expansions come out about every 2 years which can be a pretty big span of time in the world of progressive disabilities. I started playing during Burning Crusade so Wrath was my first expansion launch. We rushed to Northrend and hit the content hard: questing, dungeons and exploring. Soon the guild started seeing level 80s. I was number 5. The 5th we needed for dungeons. Cataclysm, MoP, and WoD I was progressively falling behind a little every expansion but always within the top 10. The raid team marker. This time I wasn’t.

 

I started Legion in Highmountain. I decided I was dedicating the day to leveling. I started a few hubs of quests and after an hour or so I noticed my arm was tired. I thought, eh no big deal. I mean I was doing lots of clicking, it’s expected.  I kept going. Another quest hub and even moving my mouse was becoming harder.  My poor druid was having to stand around in dangerous areas where mobs were rapidly respawning while I sat there to rest. Thankfully group tagging in Legion saved her a few times. I eventually finished the quests, made my way back to turn them in and did what any druid with hurt pride could do.  I fished!

 

 

Fishing gives one lots of time to think. If I am getting tired just questing, can I complete my dungeons? I mean, I am a healer, I can’t slack in a dungeon. What about raiding, I have had at least 1 boss I really struggled with for 2 expansions. Is this going to be the expansion I have to hang up my tier? While everyone else was discovering new zones, I was discovering how much my Spinal Muscular Atrophy had changed in 2 years. You don’t really notice any changes day to day, but comparing expansion to expansion, 2 year periods, it is pretty apparent.

 

I don’t put this all out there to be a downer (I think we have had enough sad stories in Legion, right?) but because I know I’m not alone. I know people who are struggling with their own progression and game changes that are amplifying changes even more. If you are having problems in Azeroth, you aren’t alone. I understand how a new expansion can point out how things have changed in 2 years. I know it is borderline terrifying to start questioning your future in Azeroth.

 

oversized-bobber6

 

I also write this because thinking and fishing aren’t always a bad thing. I made some more realizations between casts.  This expansion is bringing new adventures for everyone, but even more so for me. It’s not the end of my adventure, it’s a more profound start.  I am still going to complete my dungeons, I will just have to make sure I run with a group that doesn’t Leeroy Jenkins and make me have to be superman healing. I am still going to raid, I am just going to have to really analyze mechanics and how to outsmart them. I am still going to quest and explore, I am just going to be spending a little less time keeping up with my own expectations of what I “Should” be doing and keep up with my personal pace instead.

 

Gnome in Wheelchair

So Ability Powered gamers, I hope if you are struggling with changes, you take a moment to find a bank and cast your line to think about your own adventure. I hope you remember that an adventure can come in any shape. This expansion may be like a raid boss: We may each use different strategies to get through it. We may go at a slower pace. We may even wipe a few times, but we will get up, rebuff, and adjust strategies. We are a team and you are not alone. .

Warcraft Audio Drama Transcripts

Image shows the World of Warcraft Legion Logo

 

 

 

 

 

Hello Ability Powered Gamers!  Legion is upon us and there is hype everywhere!  We have our prepatch changes, there’s comics launching, and of course the audio drama “The Tomb of Sargeras.”  Sadly, the audio drama has caused some drama itself for some Ability Powered Gamers.  The audio story was posted without easy to find transcripts for those in Azeroth with hearing impairments leaving many feeling left out of the pre.Expansion hype.

 

Never fear Ability Powered Gamers!  We have you covered with Blizzard approved transcripts! Enjoy!

 

The Tomb of Sargeras Transcripts

Part 1

Part 2

Part 3

Part 4

 

Gnome in Wheelchair

We hope in the future to see these linked directly by Blizzard in the same post they share across their social media so they can easily be found by anyone who needs them. There are transcripts in the story section, but unfortunately these aren’t where the community was being directed.  This made the transcripts hard to find. If you are an Ability Powered Gamer who needs easy to find transcripts and Closed Captioning on YouTube to enjoy the content, please go to the Battle.net forums and let Blizzard know! If we all, RESPECTFULLY, lobby for inclusion, I feel we can start the wheels of change and someday be the most inclusive gaming community. But don’t take my word for it, check out “The Tomb of Sargeras” Transcripts and post your experience with the audio drama accessibility. Azeroth for EVERYONE!

WordPress theme: Kippis 1.15