Why I Avoid Rating Game Accessibility

 

Picture of an "A+" written on notebook paper helping to describing why I avoid rating game accessibility.

 

Why I Avoid Rating Game Accessibility

Here at Ability Powered you see the typical gaming content. Sometimes I find articles to share, make first impressions, and create gameplay videos. I also try to post tips or guides for any that have disability or accessibility issues. There’s one thing you might notice is missing though… rating game accessibility.

 

Why Do I Avoid This?

Don’t get me wrong, if you watch my videos you’ll definitely pickup if I’m having fun, getting frustrated, or if I’m just getting bored. I can definitely be transparent with reactions. Those kind of opinions I don’t mind sharing. I love the game Don’t Starve, but dislike the game Chicken Shoot. If my site wasn’t for a more focused purpose I would definitely share my thoughts in a review format. Let’s face it though that’s not why you’re visiting Ability Powered. You want to know about accessibility and that’s something I can’t rate with scores or stars.

 

Accessibility Ratings & Why Not

I’m sure by now you’re wondering, “But Short, why not give out accessibility ratings to games?” One of your first videos did!” To that I say,” I’m sorry, and it was a mistake.” It’s a mistake to assume my experience can be the same as yours. The world of disabled gamers is so diverse. Even if you and I both share the exact same disease, the progression can make us 100% different. You might can click fast while I click slow. It’s a mistake to say “I can’t play this so you can’t!” It’s a mistake to say “This is THE MOST ACCESSIBLE GAME EVER! Buy it for all your disabled friends this holiday season!” I admit being the gamer that bought an “Accessible Indie Game of the Year” before and paid my monthly fun money budget for a horrible experience. I opened it with my headset on, alone, late at night, and for 30 minutes sat stuck in a game I couldn’t play or exit until help arrived.

 

Why Accessibility Ratings Bring Us Down

It’s not just that side of rating games that worries me. I never want there to be a game you’re really excited about, and me shoot it down based on a few hours of playing. In games that I struggle with, I don’t give up. If something isn’t ideal accessibility, I look for ways to change that and try to find alternative ways so I CAN play. So YOU can play.  The Binding of Isaac is a prime example. Was it frustrating as a mouse-only gamer? YES! Would different input options have helped? Absolutely! Who finished the first section using on-screen keyboard regardless? This girl, that’s who.

 

Ratings with Experience

Now imagine if I had to score it based on my experience for a generalized mobility challenged gamers’ group. I’d say 2 out of 5 stars, because I only play with a mouse! But wait, what about the mobility challenged gamer that can only use a keyboard? That game rating wouldn’t be true for them. I refuse to be that gamer that doesn’t understand we’re all different. Different diseases. Different conditions. Different situations.

 

How I Support Accessibility

If I won’t rate a game, how can I help? That’s an easy one:

  • I promise to show people accessibility options in-game for games.
  • I promise to explain how I play.
  • I promise to share what I struggle with and what works well for me. This way not only will you get a heads up, but should a developer see it maybe they’ll listen and change how their games operate.
  • I promise to point out issues that might be a victory/problem for others even if they’re not for me.
  • I promise to share information and corrections to anything I get wrong. I will get things wrong and I will fix those mistakes, even trivial errors are important if it can help only one gamer.
  • I promise when problems arise that I’ll try to find ways to make them a little better, so someone CAN play the game they want. I won’t give up easily.
  • I promise to always share solutions to any hard mechanics that I can find or that others find. Just because it might not change my experience, it might change someone else’s.
  • I promise to try to find answers when people have accessibility questions.
  • I promise to try my best to show and share everything I can, so YOU can decide if a game is right for you.

 

Game Accessibility Ratings & You

Short seen sitting in her custom World of Warcraft wheelchair discussing why she avoids rating game accessibility.We are all completely different even though we share so much together. I understand that. But don’t take my word for it…  no, really… don’t just take my word for it. Let me show you!

 

Share with me your thoughts on game accessibility ratings in the comments below. You can find more of my beliefs on our Opinion column.

 

 

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